Khess

Description:

Rogue 8 – Ranger 5 / Order of the Bow Initiate 3 Male Small Humanoid (goblin) LE Init +5; Senses Listen +13, Spot +13, darkvision 60 ft. Languages Goblin, Common, Elf, Gnome

AC 22 (+5 dex, +1 size, +5 studded leather, +1 deflection ), touch 17, flatfooted 17 hp 52 hp (8 HD) Fort +5, Ref +13, Will +6 *Evasion

Speed 30 ft (6 squares), Space 5 ft.; Reach 5 ft. Attack Within 30 ft + 15/10 seeking composite longbow (1d6+1 +2d8/x3) plus 4d6 sneak attack if applicable Attack at > 30 ft +13/+8 seeking composite longbow (1d6/x3) Base Atk +8; Grp +8 Special Attacks sneak attack +4d6, ranged precision +2d8, favored enemies: aberrations +4, unknown +2 Special Qualities Trapfinding, Improved Uncanny Dodge, Trap Sense +2, Evasion, close combat shot.

Abilities Str 10, Dex 20, Con 12, Int 14, Wis 14, Cha 8 Skills Acrobatics 10, Athletics +6, Hide+20, Listen +13, Move Silently +20, Search +13, Spot +13, Survival +13, Use Rope 16, Wild empathy +7 Feats Endurance, Track, Point Blank Shot, Precise Shot, Rapid Shot*, Weapon Focus (composite longbow), Improved Fortitude Equipment: +1 seeking composite longbow, +2 studded leather of shadow and silent moves, ring of protection +1, 100 cold iron arrows, 20 silver arrows, 50 byshek arrows, 20 adamantine arrows, 10 +1 aberration bane byshek arrows, quiver of holding, 200 ft of rope, ring of slow petrification

+1 Seeking Composite Longbow Ignores all miss chance, from concealment or another source. Ranged precision applies to all ranged attacks within 30 ft. Sneak attack apples when the subject is denied Dex or flanked, and then only if within 30 ft. Close Combat Shot Khess can fire a ranged weapon in melee without provoking an attack of opportunity. Spell(s) Khess has one first level ranger spell – protection from energy (caster level 2, 10 points, 20 minutes)

Rides a warg named Krull.

Bio:

Khess

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